Savage Worlds Deluxe: Explorer's Edition Perfect Author: Shane Hensley | Language: English | ISBN:
1937013200 | Format: PDF
Savage Worlds Deluxe: Explorer's Edition Perfect Description
- Perfect Paperback: 192 pages
- Publisher: Pinnacle Entertainment (August 13, 2012)
- Language: English
- ISBN-10: 1937013200
- ISBN-13: 978-1937013202
- Product Dimensions: 8.9 x 6.5 x 0.4 inches
- Shipping Weight: 1.1 pounds (View shipping rates and policies)
Savage Worlds Deluxe edition is a cleaned up and expanded version of the 10-dollar Savage Worlds Explorer Edition (SWEX)
A few highlights:
1. The chase rules have been changed, providing more abstract results. While I've only used the new chase rules a couple of times, I've found that they bring fast and exciting results.
2. "Guts" is no longer a skill -- except in certain settings. Rather, a simple Spirit check is called for when things get scary. The previous rules made PCs without the Guts skill cowards.
3. Pinnacle has introduced rules for "interludes" with the new edition. Simply put, this is an opportunity for a player to earn a benny and expand (or share) his character's back stories during in-game downtime. Say the party is crossing the Atlantic and will be ship-bound for weeks. The GM could take this time to allow a player an interlude. It's not much of a mechanical change to the rules, but it's a rule that definitely encourages role-playing and allows players to really flesh out their characters.
There are a few new one-sheet adventures in the back of the book, as well as expanded rules on powers.
Personally, I couldn't wait to get my hands on this book when it was released, and I strongly recommend it.
That said, there are SWEX owners who are on a tight budget, and for those folks Pinnacle has included all the rules changes from the Deluxe edition on their web page for free, so you don't NEED to buy the new edition.
And just generally speaking about the Savage Worlds system: SW is a very fun and flexible system. It is fairly easy to teach newcomers the ropes, and it's my go-to system for game conventions.
UPDATE: Sep 2012. The Digest-sized Deluxe edition has been released. Gaming stores are getting it first, and then places like Amazon after a delay. For $10, it's the best deal in gaming. The review below applies, but the new book has a few years of tweaks, updates, and corrections.
Fast, Furious, Fun is the tagline. This is an update for the marvelous Savage Worlds Explorers Edition, which originally sold for $10. That book breezily gave a very solid generic role-playing system.
Should you get this Deluxe, updated, hardbound book? Probably -- but there will likely be another less expensive Digest sized version of the updated rules, eventually.
If you are a gamemaster in the genres of superheroes or fantasy, the more expensive but also high-quality companion books,Super Powers Companion and Fantasy Companion are also worth getting. Players just need this book. Everything is gorgeous glossy color.
As impressed as I was in these three books, I have not been impressed with other books in the Savage World's line. For one, the other books are wildly different sizes, much more expensive, tend to use black and white printing, and aren't laid out as well. So, be sure to take a critical look at the other books in the Savage World series.
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